Prestige. The amount of RS gold experience you get for finishing a floor in Daemonheim is based not just on the floor’s level, but also in your prestige amount, which is a measure of just how deep to the dungeon you have explored. Recognizing how this mechanism works is completely esssential to receiving the most possible benefit out of Dungeoneering. Despite this, it is probably the area of the skill that confuses gamers the most. So read on for a thorough explanation.

The Motivation Behind Prestige. As you proceed down through Daemonheim, you experience deeper levels of the dungeon that are more challenging, and provide greater experience point benefits because of this. The natural trend of players would be to constantly do the deepest level they had unlocked, even copying it over and over before a new floor has been accessible.

After all, that is how most abilities are trained: when you reach higher levels, you engage in actions that provide more XP to your own time. The exceptions to this are abilities where lower-level activities are often quicker with respect to XP each time, such as those who”power level” utilizing low level items like willow trees or iron ore.

Dungeoneering is designed, however, so you do get more XP the deeper into the dungeon you move. Jagex decided they did not want players to play these same large XP levels over and cheap OSRS gold over again. The prestige process is particularly designed to encourage players not to repeat flooring, by instituting a reward for higher level players who redo earlier flooring, while imposing a severe experience reward punishment once you do the same dungeon floor over and over.